Lily

Lily

Spectro

ConfirmedSpectroPistols

Lily Banner

Starts Nov 12, 2026 · v3.8 Phase 1

--days--hrs--min--sec

Paired weapon convene: Lullaby · Featured 4★: Youhu, Aalto, Yangyang

Open the full damage simulation

Should you pull?

Can you afford Lily? Enter your Astrite and pity once; the Ledger forecasts your pulls for every banner.

Plan your pulls
T1Excellent
Support

An excellent pick in the right team.

Debuts in 3.8, paired with Lullaby. The engine ranks her Excellent in Support at 0.595, fifth of six: she is measured on all thirteen carries, lifts them by +45.7% on average (+74% on Hsin, +70% on Lucy, +62% on Yangyang: Xuanling, +13% on Cartethyia) and adds a 25% team Amplification Outro, but no carry keeps a top team with her at S0, because Shorekeeper is 2.1s to 13.9s faster in every team we can compare with the same partner (Hsin and Suoming take 26.0s on our average bar with Lily, 21.7s with Shorekeeper). At S6 she rises to 0.745 (Exalted), a top team for five carries. Her timing is an estimate until frame data exists, including that about 6s turn on the field (Shorekeeper's is 3.3s), so this verdict can move. If you already own Shorekeeper, she is the slower healer on today's numbers.

Support. Excellent at 0.595, fifth of six, measured on all thirteen carries: her +45.7% average uplift (+74% on Hsin, +70% on Lucy, +62% on Yangyang: Xuanling, +13% on Cartethyia) comes with a 25% team Amplification Outro, and Hsin and Suoming (26.0s), Jingran and Iuno (26.2s) and Aemeath's Denia window (26.2s) are her best teams on the average bar. No carry keeps a top team with her and Shorekeeper is faster in every team that can be compared with the same partner (2.1s to 13.9s, median fit 81.0%); her turn runs about 6s against Shorekeeper's 3.3s, and her timing is an estimate until frame data exists, so this placement can move.

Derived live from our simulation-backed tier list: engine rotation sims on a shared benchmark boss, reconciled with the live meta.

Banner history

v3.8DebutUpcomingNov 12, 2026 – Dec 3, 2026 · 21 days

Dates in server time (UTC+8). Across every rerun in the game so far, the average wait between a character’s runs is about 126 days.

All banners and countdowns