
Jingran
Fusion
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Last convened 9 days ago (v3.6, ended Sep 29, 2026).
Across the whole roster, the average wait between runs is about 124 days.
Should you pull?
A crown-tier pull, the fastest clears we measure.
Debuted in 3.6 phase 2. The engine crowns him second of thirteen at 0.914: Shorekeeper and Iuno give him the second-fastest team on the board (1.5M in 21.6s, 0.1s behind Hiyuki on our average bar), Shorekeeper and Augusta are his next pair (23.2s), and all 32 of his real teams are legal. Teammate shields are the whole engine, filling Ghost Shroud so his Intro converts it into the Fusion DMG bonus he cannot reach alone, which is why Iuno is worth +78% of his damage per field second. Alone he is at a no-crest pace on the Tower floor-1 boss (215.9s), so pull him for a shield team, not to play solo.
Main DPS. Crowned second at 0.914: Shorekeeper and Iuno give him the second-fastest team (1.5M in 21.6s, 21.4s average bar, 0.1s behind Hiyuki), Shorekeeper and Augusta are his next pair (23.2s, depth second), and all 32 of his real teams are legal. Iuno's shields fill his Ghost Shroud, worth +78% of his damage per field second, and his rotation is the third hardest we time (0.49 ease).
Derived live from our simulation-backed tier list: engine rotation sims on a shared benchmark boss, reconciled with the live meta.
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Dates in server time (UTC+8). Across every rerun in the game so far, the average wait between a character’s runs is about 124 days.